Steam PvE Survival Crafting Fest 2026 - Themed Sale Discount Playbook for Indies

If you are searching steam pve survival crafting fest, you do not need another consumer “when is the sale” calendar. You need a Monday path: confirm August 31–September 7, 2026 on Steamworks, decide whether your game is honestly survival plus crafting plus a primary PvE loop (not PvP extraction with a crafting bench, not cozy decorating without survival pressure), check 30-day discount cooldown after Pins & Pegs (Aug 17–20) and Cyberpunk Fest, choose discount / no-discount / sit-out in Discount Management, and write an explicit plan for Valheim 1.0 week (Sep 9) and Autumn Sale if that is your year’s real lever.
Steam PvE Survival Crafting Fest is a Valve themed sale event listed on Upcoming Steam Events for games that include survival, crafting, and a primary gameplay loop centered on PvE. Event-specific docs live under Steam PvE Survival Crafting Fest 2026. Shared rules for invitations, registration, and discount prominence live in Steam Themed Sale Events and Discounting.
Who this is for: creators locking store copy and Discord staffing for a week-long survival fest; producers running cooldown sheets after Pins & Pegs; partners who need diligence language for genre fest discounts vs seasonal priority and Valheim-adjacent attention.
Time: 45–90 minutes if the triple eligibility already fits; add a rewrite ticket if crafting or survival is only a side mode.
Honest limit: themed fests do not waive cooldown. Seasonal sales are the documented exceptions—not PvE week. Minigame crafting and PvP-first loops do not become eligible because the trailer has a campfire.
Non-repetition: This is not the Pins & Pegs Fest themed-sale playbook (pinball/bowling/pegs, Aug 17–20). It is not the Cyberpunk Fest themed-sale playbook (neon/sci-fi primary theme). It is not October Next Fest Aug 31 registration (demo festival)—though Aug 31 is also that registration cliff. Same Steam marketing family—survival + crafting + PvE primary-loop keep/hold, different eligibility spine and calendar cliff.
Why this matters now
- PvE Survival Crafting is the next major genre window after Pins & Pegs. Steamworks lists Aug 31–Sep 7, 2026 for titles that include survival, crafting, and a primary PvE loop. Pins & Pegs runs Aug 17–20—studios that discounted the short pin/peg week must re-check cooldown before Aug 31.Upcoming Steam Events
- Valheim 1.0 lands two days after the fest ends. Iron Gate announced September 9, 2026 for Valheim 1.0 / Deep North on the official Valheim news post. That does not cancel your fest—but it changes attention math for survival players and for anyone hoping a mid-fest discount alone will “own” the genre week.
- Aug 31 is a dual cliff. The fest starts the same day October Next Fest registration historically locks for many studios. Do not confuse themed-sale opt-in with Next Fest demo registration—run both checklists if you are in both products.Next Fest registration lock
- SERP is date-list heavy. Consumer calendars and fest roundups list Aug 31–Sep 7. Indies still need triple-eligibility honesty, cooldown math after Pins & Pegs, Valheim-week diligence language, Discount Management gates, and a forward sheet through Programming Fest and Autumn Sale.
Parent Steam search demand stays enormous (Semrush-class snapshots put steam parent volume in seven figures monthly; steampowered.com traffic is hundreds of millions of visits). Studios already plan around Valve fest density—GameDiscover Co. counted 4,382 demos at June 2026 Next Fest alone as adjacent calendar pressure.
What PvE Survival Crafting Fest is (and is not)
| Surface | What it is | Use this week? |
|---|---|---|
| Steam PvE Survival Crafting Fest | Themed sale / featuring window Aug 31–Sep 7 | Yes if survival + crafting + PvE primary fit |
| Eligibility spine | Survival and crafting and primary PvE loop | Audit all three—not one |
| Themed Sale Events rules | Invite, register, optional discount, prominence | Yes — shared ops |
| Discount cooldown | 30 days between discounts; themed fests obey it | Must model post–Pins & Pegs / Cyberpunk |
| Seasonal sales | Spring / Summer / Autumn / Winter — cooldown exceptions | Protect Autumn if that is your lever |
| Valheim 1.0 week | Genre attention spike around Sep 9 | Plan honesty—not fake “we are Valheim” |
| Steam Next Fest | Demo festival for unreleased titles | Different product — Aug 31 registration track |
| Pins & Pegs Fest | Prior short themed window | Cooldown source if you discounted Aug 17–20 |
Steamworks: a discount is not required to participate, but event pages most prominently feature discounted games. Free-to-play, Coming Soon, and demos can still appear when eligible.Themed Sale Events
Eligibility table - survival, crafting, and PvE primary
Use this as the night-one honesty sheet. Steamworks summarizes eligibility as games that include survival, crafting, and a primary gameplay loop centered on PvE. Quote that spirit, then circle your row.
| Pillar | Must include (honest product) | Usually fails |
|---|---|---|
| Survival | Resource pressure, hunger/thirst/health/environment threat, or equivalent “stay alive” loop as a core activity | Fashion sim with zero survival systems; one “eat food” tutorial then never again |
| Crafting | Meaningful build/craft/upgrade loop that progresses the run or base | Cosmetic crafting only; a single bench that unlocks nothing |
| Primary PvE | Player-vs-environment combat/threat as the main adversarial loop | Extraction PvP primary; PvP arenas as the store promise |
| All three together | Capsule + trailer + short description sell the combined loop | Survival tags on a cozy farm without threat; crafting tags on a pure shooter |
| Appeal edge | Close but missing one pillar wording — use Steamworks appeal with evidence | “We have a chest and a wolf somewhere” |
Registration / eligible-list check: append your app path via the opt-in URL pattern documented on the event page (Steamworks shows partner.steamgames.com/optin/sale/ style links for themed fests—confirm live on the PvE Survival Crafting Fest 2026 doc).
Keep / hold / rewrite — PvE Survival Crafting window
| Decision | Keep | Hold | Rewrite |
|---|---|---|---|
| Participate | Triple fit clear; tags truthful; you can staff Aug 31–Sep 7 | Crafting or survival only in a side mode; wait for a better fest | Wrong store presentation — fix capsule/trailer before claiming fest fit |
| Discount % | Official suggested % in Discount Management if cooldown clear | Deep cut that blocks Autumn Sale priority | Custom multi-event span without a written plan |
| Coming Soon / demo | Eligible and wishlist velocity matters | Demo crashes on first night / base build | Unscoped dual-SKU chaos without rehearsal |
| Valheim week | Honest “adjacent genre attention” plan; no bait claims | Hope alone that Valheim traffic converts to your page | Rewriting capsule to imply you are Valheim |
Print the table. Circle one cell. Discord should not invent a softer story than Steamworks.
Beginner path - one evening PvE Survival Crafting smoke
Prerequisites
- Steamworks access with Manage Pricing & Discounts.Discounting
- Published store page (or Coming Soon) you are willing to feature.
- Screenshot of current store tags and short description first paragraphs.
- Last discount end date (Pacific) if any—especially if you ran Pins & Pegs or Cyberpunk Fest.
- 45–90 minutes.
Step 1 - Confirm dates and theme on Steamworks
Open Upcoming Steam Events and confirm:
- PvE Survival Crafting Fest: Aug 31–Sep 7, 2026 — survival, crafting, primary PvE loop.
- Prior themed: Pins & Pegs Aug 17–20 (cooldown source if you discounted); Cyberpunk Aug 3–10.
- Next niche: Programming Fest Sep 10–14.
- Next party window: Party-Based RPG Fest Sep 14–21.
- Next broad seasonal: Autumn Sale (confirm live seasonal dates on Steamworks).
- Separate demo track: Next Fest October — registration lock path is Aug 31.
Open the event doc: Steam PvE Survival Crafting Fest 2026 for Important Dates, registration URL notes, asset kit timing, and marketing-materials opt-in deadlines.
If your game is not primarily survival + crafting + PvE, do not force it. Sit out. Fake Survival/Crafting tags create refunds and review bombs faster than a missed week-long fest.
Step 2 - Triple-eligibility honesty test (seven questions)
Answer yes/no without marketing spin:
- Would a stranger browsing a PvE Survival Crafting sale page feel bait-and-switched by your capsule and first trailer minute?
- Is survival pressure a core loop—not a tutorial checkbox?
- Is crafting / building / upgrading a core progression loop—not a cosmetic side panel?
- Is the primary adversarial loop PvE—not PvP extraction or ranked arenas as the store promise?
- Do your primary store tags match that triple (Survival, Crafting, Base Building, Open World, etc.) rather than burying them in tag ten?
- Does your short description lead with that combined loop—not “story adventure with optional crafting”?
- Would you defend this opt-in in a partner diligence call without laughing—especially next to Valheim week?
Three or more “no” → sit out, appeal only if you truly fit an edge reading of the Steamworks line, or rewrite tags/copy before Aug 31. Pair taxonomy work with Steam store tags update 2026.
Step 3 - Open Discount Management and cooldown math
- Go to Apps & Packages → Discount Management (or the discounts dashboard from Steamworks discounting docs).
- Register / confirm PvE Survival Crafting Fest opt-in per invitation or event registration URL.
- Note Valve’s official suggested discount if shown.
- Write
last_discount_end(Pacific). If you discounted for Pins & Pegs ending ~Aug 20, cooldown often runs ~30 days from that end—which can collide with late September / Autumn and must be checked before you assume Aug 31 is free.
Simple sheet:
last_discount_end: YYYY-MM-DD HH:MM Pacific
cooldown_clear: last_discount_end + 30 days
cyberpunk_fest: 2026-08-03 .. 2026-08-10
pins_pegs: 2026-08-17 .. 2026-08-20
pve_survival_crafting: 2026-08-31 .. 2026-09-07
valheim_1_0: 2026-09-09
programming_fest: 2026-09-10 .. 2026-09-14
autumn_sale: confirm live Steamworks seasonal dates
next_fest_reg_cliff: 2026-08-31 (separate product)
decision: discount_pve | no_discount_pve | sit_out
Always verify against Steamworks UI and discounting rules. Napkin calendars are not legal participation.
Step 4 - Choose discount, no-discount, or sit-out
| Option | When it wins | Risk |
|---|---|---|
| Discount + opt-in | Cooldown clear; triple eligibility fits; you want fest-page prominence | Starts cooldown clock into Autumn planning |
| Opt-in, no discount | Presence without burning cooldown | Less prominent than discounted neighbors |
| Sit out | Gameplay stretch; cooldown needed for Autumn; store not ready | Zero fest traffic this window |
Steamworks is explicit: discount optional; discounted titles more prominent.Themed Sale Events
Step 5 - Capsule, trailer, support, and Valheim-week honesty
Before you celebrate the checkbox:
- Library capsule and header show survive + craft + PvE threat—not last year’s unrelated prototype or a pure cozy farm still.
- Trailer first 20–30 seconds sell resource pressure, crafting progression, and PvE threat—not a mismatched romance trailer.
- Known crashers (save corruption, base build softlocks, first-night death loops) have owners and a reply template.
- Steam Discussion / Discord staffing hours are on a calendar for Aug 31–Sep 7.
- Write one sentence for community: you are not Valheim; you are a survival-crafting title in the same genre week. Bait language fails diligence and players.
Common beginner mistakes
- Treating PvE Survival Crafting like Next Fest (demo festival)—different eligibility and docs.
- Assuming “we have a crafting menu” equals the Steamworks triple.
- Ignoring cooldown because “Pins & Pegs was last week and this is different.”
- Entering a custom discount that spans Pins & Pegs + PvE without reading Steamworks multi-event cooldown examples.
- Opting into marketing-materials trailer consideration without a public trailer and the required extra opt-in when Valve requests it.Themed Sale Events
- Hoping Valheim 1.0 traffic automatically converts—without store readiness or honest positioning.
- Forgetting Aug 31 Next Fest registration if you also need that product.
Developer path - gates, cooldown, Valheim week, forward calendar
P1–P6 keep/hold gates
| Gate | Question | Pass criteria |
|---|---|---|
| P1 | Are fest dates confirmed from Steamworks? | Dated note of Aug 31–Sep 7 PvE Survival Crafting Fest |
| P2 | Is primary gameplay honestly survival + crafting + PvE? | Triple table + capsule + short-desc audit with yes |
| P3 | Is discount cooldown understood post–Pins & Pegs / Cyberpunk? | last_discount_end + clear date recorded |
| P4 | Is Discount Management updated? | Saved % or explicit no-discount / sit-out |
| P5 | Are capsule, trailer, support, and Valheim-week copy ready? | Checklist + staffing hours + honesty sentence |
| P6 | Is there a receipt? | steam_pve_survival_crafting_fest_themed_sale_receipt_v1.json filed |
Latch pve_survival_crafting_fest_opt_in_ok only when P1–P6 pass. Do not latch on “we clicked register” alone.
Sample receipt JSON
{
"schema": "steam_pve_survival_crafting_fest_themed_sale_receipt_v1",
"app_id": "YOUR_APP_ID",
"date": "2026-07-25",
"event": "Steam PvE Survival Crafting Fest 2026",
"event_window": "2026-08-31/2026-09-07",
"eligibility_pillars": {
"survival": true,
"crafting": true,
"primary_pve": true
},
"primary_gameplay_fit": true,
"tags_screenshot_filed": true,
"participation": "discount",
"discount_percent": 20,
"last_discount_end": "2026-08-20T10:00:00-07:00",
"cooldown_clear_estimated": "2026-09-19T10:00:00-07:00",
"pins_pegs_fest_participated": true,
"cyberpunk_fest_participated": false,
"valheim_1_0_adjacent_plan": "honest_genre_week_no_bait",
"autumn_sale_priority": "protect",
"next_fest_reg_same_day_checked": true,
"next_themed_check": "Programming Fest 2026-09-10",
"capsule_ready": true,
"trailer_public": true,
"support_hours_documented": true,
"gates": {
"P1_dates": true,
"P2_gameplay": true,
"P3_cooldown": true,
"P4_discount_mgmt": true,
"P5_capsule_support": true,
"P6_receipt": true
},
"pve_survival_crafting_fest_opt_in_ok": true,
"operator": "session-owner-handle"
}
Set pass only after a human confirms Steamworks UI matches the receipt.
Workflow - cooldown vs Autumn Sale priority
Steamworks: themed sale events adhere to discount cooldown; no exceptions. The four seasonal sales are the cooldown exceptions.Themed Sale Events Discounting
If Autumn Sale is your year’s biggest revenue lever:
- Prefer sit out or no-discount participate for PvE week when triple fit is mediocre.
- Prefer discount only when primary gameplay is strong and cooldown still clears your seasonal plan.
- If you already discounted Pins & Pegs (~Aug 20 end), model whether a PvE discount on Aug 31 even clears—do not assume “different fest = free discount.”
- Document the decision for partners—do not pretend genre FOMO is a strategy.
Workflow - Valheim 1.0 adjacent week (honest ops)
Official Valheim messaging: 1.0 on September 9, 2026 with Deep North and expanded platforms.Valheim release date news
What that means for your fest week:
| Reality | Do | Do not |
|---|---|---|
| Genre attention rises | Staff Discord; refresh FAQ; polish first-hour survival | Pretend you are Valheim |
| Players compare bases/crafting | Show your unique loop in trailer first 30s | Copy Valheim capsule language |
| Fest ends Sep 7; Valheim Sep 9 | Plan post-fest wishlist follow-up | Expect fest alone to “beat” 1.0 news |
| Partner asks “why discount now?” | Cite triple fit + cooldown math | Cite “Valheim week free traffic” as the only reason |
This is diligence language, not doom. Some indies win wishlist velocity from adjacent genre weeks; they do it with honest positioning and a stable build—not bait.
Workflow - invitation, registration, appeals
Typical themed-sale flow:Themed Sale Events
- Valve auto-selects eligible titles from tags + store presentation.
- Invitation email goes to users with Receive Steamworks communications.
- Register via checkbox on the event registration page.
- Users with Edit Pricing Permissions enter discounts in Discount Management before the fest start (confirm live Aug 31 @ 10:00am PDT-class deadlines on the event doc) if discounting.
- If you believe you fit but were not invited—use the appeals process on the event registration page (per event docs). Bring screenshots of survival, crafting, and PvE primary loop—not vibes.
If you are opted out of communications, you can still participate by appending your appID to the registration URL from event docs and checking App Admin marketing tools.
Workflow - Coming Soon, demos, F2P
Unless event docs say otherwise:
- Coming Soon and demos can participate; demos register based on base game store info—keep tags accurate on the parent app.
- F2P titles can appear in a free-to-play section; they are generally not eligible for official event trailer featuring.
- Playtests are not included in themed sale events per current themed-sale FAQ.
A broken first-night survival demo during fest week is a support incident. Rehearse uploads when dual-SKU is involved (itch/Steam dress rehearsal).
Workflow - marketing materials / trailer inclusion
If Valve requests an extra opt-in for official fest trailer consideration, you typically need:Themed Sale Events
- The additional marketing-materials opt-in completed by the stated deadline.
- Registration + a discount entered.
- At least one publicly visible trailer on the store page.
Steamworks often launches an official event trailer around four days prior; asset kits (when published) are meant for social around that timing—confirm live on the PvE Survival Crafting doc. Do not send unpublished trailers to Valve. Do not assume F2P / unreleased / demo SKUs are trailer-eligible—docs generally exclude them.
Workflow - Aug 31 dual cliff (fest start + Next Fest registration)
Same calendar day, two products:
| Product | What Aug 31 is | Your checklist |
|---|---|---|
| PvE Survival Crafting Fest | Fest starts (themed sale) | P1–P6 + this playbook |
| October Next Fest | Registration often closes | Separate registration lock playbook |
If you are shipping a demo track and a live/Coming Soon themed sale, run two owners or one owner with two receipts. Mixing them in Slack is how studios miss one.
Forward calendar after PvE Survival Crafting Fest
| Window | Dates (2026) | Your job before Aug 31 |
|---|---|---|
| Cyberpunk Fest | Aug 3–10 | Cooldown history if discounted |
| Pins & Pegs | Aug 17–20 | Cooldown source if discounted |
| PvE Survival Crafting | Aug 31–Sep 7 | This playbook — P1–P6 |
| Valheim 1.0 | Sep 9 | Adjacent attention honesty |
| Programming Fest | Sep 10–14 | Niche fit (logic/programming games) |
| Party-Based RPG | Sep 14–21 | Niche fit |
| Autumn Sale | confirm live | Seasonal priority (cooldown exception) |
| Next Fest | Oct 19–26 | Separate demo track — Aug 31 registration |
Source: Steamworks Upcoming Steam Events (re-check live table for edits); Valheim official 1.0 date.
Custom discounts spanning multiple events
Steamworks discounting docs include partner examples where one custom discount spans multiple featuring events to generate one cooldown. Advanced ops only: document start/end Pacific times, which events you intend (Pins & Pegs through PvE is a common FOMO trap), and who approved depth. Do not improvise a 20-day span on the Monday before Aug 31.
Company / diligence language (paste-ready)
Q: Are we in Steam PvE Survival Crafting Fest?
A: Opt-in status: . Participation mode: discount / no-discount / sit-out. Eligibility pillars: survival / crafting / primary PvE = . Primary-gameplay audit dated ___. Screenshot of tags attached.
Q: Does PvE Survival Crafting Fest waive discount cooldown?
A: No. Themed sales adhere to the 30-day cooldown. Seasonal sales are the documented exceptions.
Q: Why sit out if we have a crafting bench?
A: Steamworks requires survival, crafting, and a primary PvE loop. A bench alone or a PvP-first loop does not qualify.
Q: How does this relate to Pins & Pegs Fest?
A: Different theme window. If we discounted Aug 17–20, cooldown math may block or constrain Aug 31–Sep 7 discounts—see receipt last_discount_end.
Q: How does Valheim 1.0 affect us?
A: Valheim 1.0 is scheduled Sep 9 (official Iron Gate news). We staff and position honestly as a distinct survival-crafting title; we do not bait with Valheim branding.
Q: How does this relate to Next Fest?
A: Different product. Next Fest is a demo festival with its own registration calendar. Aug 31 can be both fest start and Next Fest registration cliff—see separate lock playbook.
Sample evening timeline (strict)
| Minute | Task | Exit criteria |
|---|---|---|
| 0–10 | Open Steamworks Upcoming Events + PvE fest doc | Dates Aug 31–Sep 7 noted |
| 10–25 | Run seven-question honesty + triple eligibility table | Keep / hold / rewrite circled |
| 25–40 | Discount Management + cooldown sheet vs Pins & Pegs | Decision string written |
| 40–55 | Capsule/trailer/support + Valheim honesty sentence | Owners named |
| 55–65 | Aug 31 Next Fest reg check if applicable | Separate receipt or N/A |
| 65–80 | Register / discount / sit-out executed in UI | Screenshot saved |
| 80–90 | File receipt JSON + partner Q&A answers | pve_survival_crafting_fest_opt_in_ok only if P1–P6 green |
Troubleshooting matrix (night-one)
| Symptom | Likely cause | Next action |
|---|---|---|
| Not invited | Tags/store presentation do not read as triple fit | Rewrite tags/capsule or appeal with evidence |
| Discount blocked | Cooldown after Pins & Pegs / Cyberpunk | No-discount participate or sit out |
| Trailer rejected for fest reel | Missing marketing opt-in / no public trailer | Complete themed-sale trailer checklist |
| Support meltdown night one | First-hour survival softlock | Hotfix owner + Discord template before fest |
| Partner wants “Valheim hitchhiking” | Marketing FOMO | Use diligence Q&A; refuse bait copy |
| Missed Next Fest reg | Confused fest start with demo registration | Run separate Aug 31 lock checklist |
Studio ownership checklist (paste for live-ops lead)
- Steamworks fest owner: ___
- Discount / cooldown owner: ___
- Capsule + trailer owner: ___
- Discord / Discussions staffing owner: ___
- Valheim-week honesty copy owner: ___
- Next Fest registration owner (if applicable): ___
- Receipt path:
receipts/steam_pve_survival_crafting_fest_themed_sale_receipt_v1.json
Any blank field that matters for your mode → hold on discount until filled.
Key takeaways
- steam pve survival crafting fest in 2026 is Aug 31–Sep 7—a week-long themed sale, not Next Fest.
- Eligibility is a triple: survival and crafting and primary PvE.
- Crafting benches alone, cozy farms without survival, and PvP-first loops generally fail.
- Discount is optional; discounted titles get more prominence.
- Themed fests do not waive the 30-day discount cooldown—model post–Pins & Pegs carefully.
- Valheim 1.0 is Sep 9—plan adjacent attention honestly; do not bait.
- Aug 31 can also be the Next Fest registration cliff—run a separate checklist if needed.
- Protect Autumn Sale if that is your seasonal lever.
- Use P1–P6 gates and a dated receipt—not Slack vibes.
- Forward calendar: Programming Fest → Party RPG → Autumn → Next Fest (separate track).
- Capsule and trailer must show survive + craft + PvE threat in the first half-minute.
FAQ
When is Steam PvE Survival Crafting Fest 2026?
Steamworks lists August 31–September 7, 2026. Always re-check the live Upcoming Steam Events table for edits.
What games qualify for PvE Survival Crafting Fest?
Games that include survival, crafting, and a primary gameplay loop centered on PvE, per Steamworks. Minigame crafting, non-survival cozy titles, and PvP-first products generally do not qualify on honesty grounds even if tags mention crafting.
Do I have to discount to participate?
No. Discount is optional. Event pages most prominently feature discounted titles. Cooldown still applies if you discount.
Can I discount for PvE week if I discounted Pins & Pegs Fest?
Only if your 30-day cooldown is clear per Steamworks discounting rules. Themed sales do not get exceptions. Model last_discount_end in Pacific time before you assume Aug 31 is free.
Is PvE Survival Crafting Fest the same as Steam Next Fest?
No. Next Fest is a demo festival with a separate registration calendar. PvE Survival Crafting is a themed sale featuring window. Aug 31 can be both fest start and Next Fest registration deadline—treat them as two products.
How does Valheim 1.0 affect this fest?
Valheim 1.0 is scheduled for September 9, 2026 per official Iron Gate news—two days after the fest ends. Expect genre attention; staff and position honestly. Do not imply your game is Valheim.
Should I prioritize PvE week or Autumn Sale?
If Autumn is your year’s biggest revenue lever and triple fit is mediocre, prefer sit-out or no-discount participate. Discount PvE week only when primary gameplay is strong and cooldown still clears seasonal plans.
Related reading
- Steam Cooking Fest 2026 - Themed Sale Discount Playbook for Indies — Oct 12–19 cooking/feeding themed sale (post–Autumn niche)
- Steam Party-Based RPG Fest 2026 - Themed Sale Discount Playbook for Indies — Sep 14–21 party RPG after Programming
- Steam Programming Fest 2026 - Themed Sale Discount Playbook for Indies — next niche themed window Sep 10–14 after PvE
- Steam Pins and Pegs Fest 2026 - Themed Sale Discount Playbook for Indies — prior short themed window + cooldown source
- Steam Cyberpunk Fest 2026 - Themed Sale Discount Playbook for Indies
- October 2026 Next Fest Registration Lock - Before Aug 31 — same-day cliff, different product
- Steam Next Fest Press Preview - Decide Before Sep 21
- Steam Store Tags Update 2026
- 5-Night October Next Fest Upload Dress Rehearsal
- Festival Application Calendar for Indie Teams
- Next Fest Demo Metadata Resources