Lesson 244: Q3 Summer Playtest Capstone Receipt (2026)

Direct answer: Q3 2027 summer playtest closes when q3_summer_playtest_capstone_v1.json links eight child receipts from Lessons 236–243, proves build_label alignment across art hash, Windows audio init, save isolation, feedback taxonomy, NPC inference batch, analytics allowlist, itch WASM heap, and highlight consent, and points to Q2 capstone (235) plus H2 capstone (223) so July playtest scale is not “wave GREEN, shipping or fest hardening RED.”

Lesson hero for Q3 summer playtest capstone receipt

Why this matters now (July 2027 playtest scale gate)

July 2027 producers filed eight playtest receipts—sprite sheet hash, Wwise DSP init, Godot save isolation, Steam feedback tags, Sentis NPC batch, Construct analytics, itch WASM heap cap, OBS clip consent—but partners still ask: “Is this build_label safe to invite five hundred playtesters on Steam + itch?” Thursday BUILD_RECEIPT review needs one Q3 Capstone section, not eight Discord threads.

This lesson closes arc 236–244 (same pattern as Lesson 235 Q2 capstone). Pairs FMOD playtest snapshot spot preflight, 18 playtest feedback tools, and Wednesday demo smoke.

Beginner path (60-minute capstone audit)

Step Action Success check
1 Collect eight receipt paths from Lessons 236–243 Files exist
2 Verify same build_label on Q3 row S9 crosswalk GREEN
3 Confirm sheet_hash_ok Lesson 236
4 Confirm dsp_plugins_ok Lesson 237
5 Confirm save isolation promotion_allowed Lesson 238
6 Confirm taxonomy_ok Lesson 239
7 Confirm Sentis batch promotion_allowed Lesson 240
8 Confirm Construct analytics promotion_allowed Lesson 241
9 Confirm WASM heap promotion_allowed Lesson 242
10 Confirm highlight_concat_ok Lesson 243
11 Link Q2 + H2 capstone pointers S10 pass
12 File q3_summer_playtest_capstone_v1.json S1–S11 pass

Time: ~60 minutes when child lessons done; 90 minutes first full Q3 audit.

Developer path (gates S1–S11)

Gate Check Fail when
S1 sprite_sheet_hash_receipt_v1 pass Wrong combat frames on playtest build (Lesson 236)
S2 wwise_dsp_init_receipt_v1 pass AK::SoundEngine::Init fails on Windows playtest depot (Lesson 237)
S3 playtest_save_isolation_receipt_v1 pass Playtest branch loads fest saves (Lesson 238)
S4 playtest_feedback_tag_receipt_v1 pass Discord vs survey label drift (Lesson 239)
S5 sentis_npc_batch_receipt_v1 pass 8 GB playtest OOM on NPC inference (Lesson 240)
S6 construct_playtest_analytics_receipt_v1 pass GA4 funnel PII leak (Lesson 241)
S7 wasm_heap_cap_receipt_v1 pass itch tab dies at 20 min (Lesson 242)
S8 playtest_clip_consent_receipt_v1 pass Highlight reel without consent log (Lesson 243)
S9 build_label crosswalk Mismatched labels across Q3 receipts
S10 q2_spring_fest_capstone_v1 + h2_fest_hardening_capstone_v1 linked May shipping or October hardening unknown
S11 q3_summer_playtest_capstone_v1.json q3_summer_playtest_promotion_allowed: false

Child receipt crosswalk

Lesson Receipt schema Typical path Pass field
236 sprite_sheet_hash_receipt_v1 release-evidence/art/SPRITE_SHEET_HASH_RECEIPT.json sheet_hash_ok
237 wwise_dsp_init_receipt_v1 release-evidence/audio/WWISE_DSP_INIT_RECEIPT.json dsp_plugins_ok
238 playtest_save_isolation_receipt_v1 release-evidence/saves/PLAYTEST_SAVE_ISOLATION_RECEIPT.json promotion_allowed
239 playtest_feedback_tag_receipt_v1 release-evidence/playtest/PLAYTEST_FEEDBACK_TAG_RECEIPT.json taxonomy_ok
240 sentis_npc_batch_receipt_v1 release-evidence/ai/SENTIS_NPC_BATCH_RECEIPT.json promotion_allowed
241 construct_playtest_analytics_receipt_v1 release-evidence/html5/CONSTRUCT_PLAYTEST_ANALYTICS_RECEIPT.json promotion_allowed
242 wasm_heap_cap_receipt_v1 release-evidence/phaser/WASM_HEAP_CAP_RECEIPT.json promotion_allowed
243 playtest_clip_consent_receipt_v1 release-evidence/playtest/vod/PLAYTEST_CLIP_CONSENT_RECEIPT.json highlight_concat_ok

S2 cousin note: Lesson 226 wwise_dsp_packaged_receipt_v1 is Q1 inventory—capstone checks 237 init path only.

S8 cousin note: Lesson 224 MKV gap recovery may be n/a per clip—capstone checks 243 consent manifest, not reencode schema.

q3_summer_playtest_capstone_v1.json

{
  "schema": "q3_summer_playtest_capstone_v1",
  "build_label": "summer-playtest-2027-rc1",
  "arc_lessons": ["236", "237", "238", "239", "240", "241", "242", "243", "244"],
  "receipts": {
    "236": "sprite_sheet_hash_receipt_v1.json",
    "237": "wwise_dsp_init_receipt_v1.json",
    "238": "playtest_save_isolation_receipt_v1.json",
    "239": "playtest_feedback_tag_receipt_v1.json",
    "240": "sentis_npc_batch_receipt_v1.json",
    "241": "construct_playtest_analytics_receipt_v1.json",
    "242": "wasm_heap_cap_receipt_v1.json",
    "243": "playtest_clip_consent_receipt_v1.json"
  },
  "receipt_paths": {
    "236": "release-evidence/art/SPRITE_SHEET_HASH_RECEIPT.json",
    "237": "release-evidence/audio/WWISE_DSP_INIT_RECEIPT.json",
    "238": "release-evidence/saves/PLAYTEST_SAVE_ISOLATION_RECEIPT.json",
    "239": "release-evidence/playtest/PLAYTEST_FEEDBACK_TAG_RECEIPT.json",
    "240": "release-evidence/ai/SENTIS_NPC_BATCH_RECEIPT.json",
    "241": "release-evidence/html5/CONSTRUCT_PLAYTEST_ANALYTICS_RECEIPT.json",
    "242": "release-evidence/phaser/WASM_HEAP_CAP_RECEIPT.json",
    "243": "release-evidence/playtest/vod/PLAYTEST_CLIP_CONSENT_RECEIPT.json"
  },
  "prior_arc_pointers": {
    "q2_spring_fest_shipping": {
      "lesson": "235",
      "schema": "q2_spring_fest_capstone_v1",
      "path": "release-evidence/capstone/Q2_SPRING_FEST_SHIPPING_CAPSTONE.json",
      "required_for_q3_promotion": true
    },
    "h2_fest_hardening": {
      "lesson": "223",
      "schema": "h2_fest_hardening_capstone_v1",
      "path": "release-evidence/capstone/H2_FEST_HARDENING_CAPSTONE.json",
      "required_for_q3_promotion": true
    }
  },
  "gates": {
    "S1_sprite_sheet_hash": "pass",
    "S2_wwise_dsp_init": "pass",
    "S3_playtest_save_isolation": "pass",
    "S4_playtest_feedback_tags": "pass",
    "S5_sentis_npc_batch": "pass",
    "S6_construct_playtest_analytics": "pass",
    "S7_wasm_heap_cap": "pass",
    "S8_playtest_clip_consent": "pass",
    "S9_build_label_crosswalk": "pass",
    "S10_prior_capstones_linked": "pass",
    "S11_capstone": "pass"
  },
  "q3_summer_playtest_promotion_allowed": true
}

Pin under release-evidence/capstone/Q3_SUMMER_PLAYTEST_CAPSTONE.json.

BUILD_RECEIPT capstone row

Column Source
sprite_sheet_hash Lesson 236
wwise_dsp_init_receipt Lesson 237
playtest_save_isolation Lesson 238
playtest_feedback_tag_ok Lesson 239
sentis_npc_batch Lesson 240
construct_playtest_analytics Lesson 241
wasm_heap_cap Lesson 242
playtest_clip_consent_ok Lesson 243
q3_summer_playtest_capstone This lesson
q2_spring_fest_capstone Lesson 235 pointer
h2_fest_hardening_capstone Lesson 223 pointer

CI verify_q3_summer_playtest_capstone_v1 fails when q3_summer_playtest_promotion_allowed is false and July playtest invite flag is set.

Key takeaways

  1. Capstone = wiring Lessons 236–243—not re-running CSP export, VM boot probes, or ffmpeg concat from scratch.
  2. build_label joins art, audio, saves, tags, AI batch, analytics, WASM, and VOD rows (S9).
  3. Lesson 237226—init path vs packaged inventory (S2).
  4. Lesson 239 taxonomy feeds triage for 241 analytics_pii and 242 wasm_heap_cap tags—do not fork emoji strings.
  5. Lesson 240 batch receipt stays separate from Lesson 216 deploy schema (S5).
  6. Lesson 243 blocks public reels without highlight_concat_ok—stereo WAV metadata alone is insufficient (S8).
  7. Lesson 235 Q2 still required—July playtest on a depot that failed May shipping fails partner audit (S10).
  8. Lesson 223 H2 still required—fest hardening baseline (S10).
  9. Q3 arc 236–244 closedCourse-Planner refill required for next live-ops wave.
  10. Thursday review lists 236–243 pass/fail in one Q3 Capstone section.
  11. FMOD playtest snapshot spot preflight is optional WebGL audio sibling—not in this eight-pack.
  12. Pair Guide queue #9–16 on the next scale arc (Bevy crash label, Ren'Py save language, Unreal minidump, etc.).
  13. Q4 July scale close: Lesson 253 wires 245–252 with pointer back to this capstone (R10).

Common mistakes

  • Filing capstone while 239 taxonomy_ok is false but Discord pins look “fine.”
  • Promoting playtest invite while 242 20-minute heap snapshot fails.
  • sentis_npc_batch GREEN but 216 deploy receipt RED—batch does not replace deploy.
  • Different build_label on 241 vs 242 itch artifact.
  • Skipping 235 because “Q3 is a new arc.”
  • Re-running sprite hash export in capstone instead of reading 236 receipt.

Troubleshooting

Symptom Lane
S9 label mismatch Re-file child receipts with summer-playtest-2027-rc1
S1 art fail Lesson 236
S2 audio fail Lesson 237
S3 saves fail Lesson 238
S4 tags fail Lesson 239
S5 NPC fail Lesson 240
S6 analytics fail Lesson 241
S7 WASM fail Lesson 242
S8 consent fail Lesson 243
S10 prior arc fail Lessons 235 + 223

Mini exercise (85 minutes)

  1. Mismatch one child build_label—confirm S9 fails.
  2. Fix crosswalk; verify eight paths resolve.
  3. Confirm 243 highlight_concat_ok without re-running ffmpeg in capstone.
  4. Link 235 + 223 capstone JSON paths.
  5. File q3_summer_playtest_capstone_v1.json.
  6. Run Thursday review Q3 Capstone section.

Continuity — Q3 arc close (236–244)

Lesson Receipt focus
236 Sprite sheet hash
237 Wwise DSP init
238 Save isolation
239 Feedback tags
240 Sentis NPC batch
241 Construct analytics
242 WASM heap cap
243 Clip consent
244 (this) Q3 capstone

Previous: Lesson 243 — OBS playtest clip consent
Next: Lesson 245 — Bevy playtest crash build_label receiptQ4 scale hardening opens
Prior shipping arc: Lesson 235 — Q2 spring fest shipping capstone
Prior fest arc: Lesson 223 — H2 fest hardening capstone

FAQ

Same as Lesson 235?
235 wires 230–234 May shipping; 244 wires 236–243 June–July playtest.

Same as Lesson 229?
229 is Q1 post-fest recovery; 244 is Q3 playtest wave receipts.

Need FMOD WebGL in this capstone?
Optional sibling—FMOD playtest spot preflight + Lesson 228 for itch audio; not in the eight-pack.

Course-Planner next?
Q3 queue 236–244 is completeCourse-Planner refill required before the next go expects new lessons.


One capstone row for Q3 summer playtest—or July invites are eight receipts and zero accountability.