Define your studio's purpose, target market, and goals. Turn that into a one-page business plan so you have a clear direction before hiring or scaling.
Build a Game Development Studio - Complete Business Project
Course Overview
Build a Game Development Studio - Complete Business Project
This course helps you scale from solo developer to a small game development studio. You will define your studio vision, plan team and operations, set up legal and financial structure, and build systems for growth and long-term strategy.
What You'll Achieve
By the end of this course you will have:
- A clear studio vision and business plan
- A team-building and hiring strategy
- Legal structure and business operations in place
- Financial management and funding approach
- Project management and workflow systems
- A path to growth, partnerships, and long-term strategy
Learning Outcomes
- Define studio vision and align it with a business plan
- Plan team structure and hiring
- Understand legal structure and business operations
- Manage finances and funding
- Design project management and QA processes
- Build marketing, publishing, and client-relation systems
- Plan for growth, partnerships, and exit or long-term strategy
Course Structure
This course has 15 lessons in 4 phases:
Phase 1: Studio Foundation (Lessons 1-4)
- Studio vision and business plan
- Team building and hiring strategy
- Legal structure and business operations
- Financial management and funding
Phase 2: Production Systems (Lessons 5-9)
- Project management and workflow design
- Quality assurance and testing processes
- Marketing and community management
- Publishing and distribution strategy
- Client relations and contract management
Phase 3: Growth & Scaling (Lessons 10-12)
- Team leadership and culture building
- Business development and partnerships
- Financial growth and investment strategy
Phase 4: Advanced Operations (Lessons 13-15)
- International expansion and localization
- Technology integration and innovation
- Long-term strategy and exit planning
Getting Started
Start with Lesson 1: Studio Vision & Business Plan to define your studio and business direction.
Course Lessons
Follow these lessons in order to complete the course
Turn your studio vision and goals into a plan for when and how to add people - contractors, part-time roles, and first hires - so you scale without burning cash or clarity.
Choose the right legal structure for your studio and set up day-to-day operations so you can contract, hire, and sell games without running into avoidable legal or tax trouble.
Set up studio finances: budgeting, runway, cash flow, and when and how to seek funding so your studio can operate and grow without running out of cash.
Define how your studio runs projects: planning, tools, workflows, and communication so teams ship on time and stay aligned without chaos.
Define how your studio tests games before release: test plans, bug tracking, and when to involve QA so you ship with confidence.